The Three Hardest Things in CS, Plus an Off-by-One Error
Description
A simple text-based image on a dark navy-blue background with white text. The title reads, 'The three hardest things in computer science'. Below the title is a bulleted list with five items, which are: '* Cache invalidation', '* Naming Things', '* Off-by-one Errors', '* Threlti-Muading', and '* Cache Invalidation'. This meme is a layered, meta-joke based on the classic computer science aphorism that 'there are only two hard things in Computer Science: cache invalidation and naming things.' The humor arises from several points: first, the title claims there are three hard things, but the list contains five, which is a classic 'off-by-one error' - a problem that is itself on the list. Second, 'Cache invalidation' is listed twice, comically emphasizing its notorious difficulty. Finally, 'Threlti-Muading' is a deliberate, humorous misspelling of 'Multi-Threading,' another famously complex topic
Comments
19Comment deleted
This list has an off-by-one error, which is on the list, which proves the list is correct. Now, let's go rename all the variables and invalidate the cache before we think about this any further
Just like our "three" microservices that now number five (plus the canary clone), the list proves architects can make an off-by-one bug while trying to solve cache invalidation - yet still name it something nobody can grep for
After 20 years in the industry, I've learned the real hardest problem in computer science is explaining to the PM why fixing cache invalidation bugs takes longer than 'just clearing the cache' - especially when the bug report itself contains an off-by-one error in the repro steps
This meme is the software equivalent of a proof by contradiction - it claims to list three hard problems but demonstrates all of them simultaneously by having five items, repeating cache invalidation (because we forgot we already invalidated it), including an off-by-one error in the count, and introducing 'Threlti-Muading' which is either a brilliantly obscure variable name or proof that naming things really is impossible. It's the kind of joke that makes you simultaneously groan and appreciate that whoever wrote it understood the assignment so well they failed it perfectly
In distributed systems, the “three hardest problems” frequently evaluates to five - an inclusive upper bound, a misnamed enum, and a duplicate courtesy of TTL drift, otherwise known as cache invalidation doing its thing
We labeled it “three,” returned five from a stale read, garbled multi‑threading under contention, and still forgot to invalidate the result
Cache invalidation lists twice because one invalidation is never enough - classic distributed systems humility
threlti-muading is a good one Comment deleted
All are good Comment deleted
- knock-knock - an async function! - who's there? Comment deleted
-knock knock -race condition Comment deleted
SSStttarrtttiinnnngg all pprcesssorrss... Guess how many cores are there? Comment deleted
4 at least? Comment deleted
given 4 n-s Comment deleted
I think you still haven't solved cache invalidation Comment deleted
Also you ficked up with the capital i Comment deleted
Should be a numbered list Comment deleted
Starting with 1 Comment deleted
Race conditions Comment deleted