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DevMeme
UX UI Post #67 · source on Telegram

Saying the UI is simple versus watching users stretch to actually use it

Description

Meme with two parts: a white caption on top reads, "Me: The UI is super simple, users will love it!" then a line break followed by "User:". Below the caption is a photo of an older man in a beige shirt who has stopped his dark-blue Audi at a toll or parking gate. Because the car is parked too far from the blue kiosk, he has opened the driver door, stepped one leg onto the ground, and is awkwardly leaning his entire torso out to press buttons on the machine. The scene is outdoors with green countryside in the background and striped yellow-black safety markings on the kiosk. The visual gag highlights a mismatch between designer optimism and real-world usability, echoing common software UI issues where developers assume ‘simple’ but users struggle. Technically it satirizes poor user-experience research, inadequate usability testing, and the gap between perceived and actual accessibility of interfaces

Comments

7
Anonymous ★ Top Pick “PM: ‘Onboarding is one effortless click.’ 
Reality: that click lives 600 px off-screen, behind two SSO redirects, an MFA prompt, and an iframe - turns out we shipped Fitts’s Law as a full-body workout.”
  1. Anonymous ★ Top Pick

    “PM: ‘Onboarding is one effortless click.’ 
Reality: that click lives 600 px off-screen, behind two SSO redirects, an MFA prompt, and an iframe - turns out we shipped Fitts’s Law as a full-body workout.”

  2. Anonymous

    After 20 years of building "intuitive" interfaces, I've learned that the only thing truly intuitive is the nipple - and even that comes with a learning curve and a support hotline

  3. Anonymous

    Usability testing in one photo: your interface isn't 'intuitive' until you've watched a user operate it while hanging out of a moving constraint you never modeled

  4. Anonymous

    This is the physical manifestation of every 'mobile-first' designer who never tested their kiosk UI with actual humans in actual cars. Sure, it passed all your Figma reviews and looked great on the 27-inch monitor, but did anyone consider the interaction radius? This is why we have user acceptance testing - and why 'works on my machine' extends to 'works from my ergonomic standing desk' but fails spectacularly at a 45-degree angle from a car seat. The gap between your beautifully crafted design system and a user doing automotive yoga to pay for parking is exactly why senior engineers insist on field testing before launch. Remember: your users aren't sitting in optimal conditions with perfect posture - they're contorting themselves at toll booths while you're patting yourself on the back for that clean, minimal interface

  5. Anonymous

    Tollbooths: Proof bad UX shipped before React, still haunting us in prod

  6. Anonymous

    Product: “It’s one click.” Reality: Fitts’s Law puts that click one car-width out of reach - simplicity without reachability is just a happy-path demo

  7. Anonymous

    Our 'intuitive' flow apparently had a hidden dependency on arm length and lane alignment - Fitts's Law meets happy-path engineering

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