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GameDev Post #6966 · source on Telegram

A Legendary Pun Chain for Game Developers

Description

A screenshot of a social media post from the user 'Stein Makes Games' (@steinmakesgames.bsky.social). The post, set against a dark background with white text, reads: 'It's unreal how much unity there's in godot if you want to be a game maker from scratch.' The user's avatar is a pixel-art style character with an orange hat and a white beard. This post is a clever and dense pun that seamlessly integrates the names of five popular game development platforms into a single, grammatically coherent sentence. The humor is derived from the wordplay involving Unreal Engine ('unreal'), Unity ('unity'), Godot ('godot'), Game Maker ('game maker'), and the Scratch programming language ('scratch'). It's a niche joke that is highly relatable and amusing to individuals within the game development community who would immediately recognize all the references

Comments

23
Anonymous ★ Top Pick This is the kind of sentence that would crash a recruiter's keyword parser but would get you hired by a senior principal engineer on the spot
  1. Anonymous ★ Top Pick

    This is the kind of sentence that would crash a recruiter's keyword parser but would get you hired by a senior principal engineer on the spot

  2. Anonymous

    Careful - feed that sentence to your build server and it’ll download five SDKs, trigger four different EULAs, and still fail on a missing DLL called ‘irony32.dll’

  3. Anonymous

    After 15 years of engine migrations, I've learned the real game development pattern: spend 6 months evaluating engines, 3 months building your own ECS framework, then realize you should've just shipped with GameMaker and moved on to the next project

  4. Anonymous

    A masterclass in technical wordplay that captures the existential crisis every indie game developer faces: choosing between Unity's ecosystem lock-in and runtime fee drama, Unreal's C++ complexity and 5% revenue cut, or Godot's MIT license freedom with a smaller asset store. The real joke is that after 6 months of analysis paralysis comparing rendering pipelines and ECS architectures, you'll realize the engine choice matters far less than actually shipping something - but by then you've already rewritten your prototype in all three

  5. Anonymous

    The only real “unity” between Unreal, Unity, Godot, GameMaker, and Scratch is the team agreeing the port is actually a rewrite - right after discovering HLSL vs GLSL, C# vs GDScript, and physics determinism don’t merge without a therapist

  6. Anonymous

    That sentence is our engine migration plan: five editors, four languages, three asset importers, two license headaches, and one shattered GUID

  7. Anonymous

    From-scratch game dev: Download Godot, pretend it's raw C++, profit from Unity's battle-tested ghosts

  8. @VaisovD 1y

    The better it gets

  9. @moosschan 1y

    the silliest true sentence ever

  10. @mrYakov 1y

    And any of this engines sucks if you want something more complex than fps

    1. @gegechin 1y

      Okay druzhishe I heard you

    2. @deadgnom32 1y

      that's basically all the major and minor engines used in production of 99.99% of the games.

      1. @mrYakov 1y

        And major of this games is either shooter or unoptimised and cant even hit 60 fps on top pc

        1. @deadgnom32 1y

          like which one?

          1. @mrYakov 1y

            Ksp, satisfactory, cities skylines for example

            1. @deadgnom32 1y

              what about final fantasy?

              1. @mrYakov 1y

                it's empty talk in an attempt to get to the bottom of words instead of meaning. these are still games in a static world where you just control a character and beat enemies.

                1. @deadgnom32 1y

                  empty indeed.

        2. @deadgnom32 1y

          https://boilingsteam.com/lenovo-legion-go-s-windows-vs-steam-os-performance/

          1. @deadgnom32 1y

            and its a portable console, not a pc

          2. @deadgnom32 1y

            is witcher 3 a shooter?

            1. @mrYakov 1y

              Witcher 3 dont use unreal, unity or godot, lol

    3. @deadgnom32 1y

      any — well, scratch may be a not so well choice.

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