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Bugs Post #3351 · source on Telegram

Bug Fixing: A Vicious Cycle of Regression

Description

This meme uses the four-panel 'Gru's Plan' format from the movie Despicable Me. In each panel, the character Gru stands next to a presentation board. In the first panel, Gru is enthusiastic, and the board reads 'WE FIND THE BUG'. In the second, he points to his head with a clever expression, and the board says 'WE FIX THE BUG'. The third panel shows Gru looking devious, but the plan takes a turn with the text 'NOW WE HAVE TWO BUGS'. In the final panel, Gru looks back at the board with a horrified and confused expression, as the text has changed to 'NOW WE HAVE THREE BUGS'. A watermark for 'imgflip.com' is in the bottom-left corner. This meme perfectly encapsulates the frustrating experience in software development where an attempt to fix a single bug inadvertently creates multiple new ones. This phenomenon, known as regression, is a common nightmare for developers, especially when working in complex, highly-coupled, or poorly tested legacy codebases. It humorously depicts the 'one step forward, two steps back' feeling of a debugging session gone wrong

Comments

17
Anonymous ★ Top Pick Software engineering abides by the law of conservation of bugs: bugs are never created or destroyed, only transformed into new, more interesting bugs
  1. Anonymous ★ Top Pick

    Software engineering abides by the law of conservation of bugs: bugs are never created or destroyed, only transformed into new, more interesting bugs

  2. Anonymous

    Squashed the bug; its two eventual-consistency replicas and the read-repair copy immediately elected a new primary

  3. Anonymous

    The only thing more reliable than our CI/CD pipeline is the mathematical certainty that every hotfix will spawn exactly n+1 new bugs, where n is the number of stakeholders watching the deployment

  4. Anonymous

    Ah yes, the Hydra Pattern - where fixing one bug spawns two more, each more elusive than the last. It's the universe's way of reminding us that our 'quick fix' in a tightly-coupled legacy codebase without adequate test coverage is really just a down payment on tomorrow's production incident. Senior engineers know this dance well: you confidently patch the null pointer, only to discover you've now introduced a race condition and broken backward compatibility with a client integration from 2015 that nobody documented

  5. Anonymous

    Fixing that one obvious bug in the monolith? Congrats, you've just unmasked the two regressions it was gatekeeping

  6. Anonymous

    That one-line hotfix removed a compensating error and broke an undocumented contract - congrats, you’ve shipped bug-as-API and its two replicas

  7. Anonymous

    We fixed the bug by adding retries to a non-idempotent write behind an eventually consistent cache - congrats, you’ve horizontally scaled it into distributed bugs

  8. @viktorrozenko 5y

    Dynamic typing in a nutshell

    1. @RiedleroD 5y

      C programmers be like: auto

      1. @sylfn 5y

        auto in C and old C++ (pre-11) was used to make compiler place variable automatically -- on stack or in registers (there were keyword register or such) in new C++ (from C++11) auto is used when you want compiler to determine type of variable. auto a = vector<int>(); // vector<int> a; auto b; // error: what type? auto c = 10; // int c; auto d = 10.; // double d; auto e = 5.f; // float e; auto q = a.size(); // size_t q;

        1. @RiedleroD 5y

          don't care, auto go brrr

          1. Deleted Account 5y

            well, that means c programmers can't go brrrr

  9. @karim_mahyari 5y

    Well, good thing in c you won't need to use a variable with type: map<pair<int, int>, vector<int> >

    1. @affirvega 5y

      Well what do you use in c instead?

      1. @p4vook 5y

        shit ton of GNU macros

  10. @karim_mahyari 5y

    I use c++ But, jokes aside, I've only used C for posix libraries, and arrays have been enough, other big names can be typedef'd out

  11. @ZgGPuo8dZef58K6hxxGVj3Z2 5y

    😂😂😂😂😂

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